Bowie's Invisible Juggler
The crystal balls rolling across Jareth's hands were manipulated by juggler Michael Moschen, hidden behind David Bowie and performing without being able to see his hands.

Where everything seems possible and nothing is what it seems.
Frustrated with babysitting on yet another weekend night, Sarah, a teenager with an active imagination, summons the Goblins to take her baby stepbrother away. When little Toby actually disappears, Sarah must follow him into a fantastical world to rescue him from the Goblin King. Guarding his castle is the labyrinth itself, a twisted maze of deception, populated with outrageous characters and unknown dangers.
Why it's in the Vault
Labyrinth is a wonderfully singular fantasy, a world of impossible staircases, strange creatures and magical passages that could only have emerged from the imagination of Jim Henson and the 1980s. Its extraordinary practical puppetry, elaborate sets and David Bowie's enigmatic Goblin King create a fairy tale that feels both enchanting and occasionally genuinely frightening. The story is relatively simple and some sequences linger longer than necessary, but the labyrinth itself is such an impressive achievement of imagination and craftsmanship that getting lost in it remains a pleasure. A beautifully eccentric cult fantasy whose atmosphere is every bit as memorable as its characters.
— Matty, Curator of the Vault
Atmosphere
Contains occasionally frightening fantasy creatures, threatening situations involving a child, peril, mild violence, unsettling imagery and some mild language.
Dans les coulisses
The crystal balls rolling across Jareth's hands were manipulated by juggler Michael Moschen, hidden behind David Bowie and performing without being able to see his hands.
Toby was played by Toby Froud, the infant son of the film's creature designer Brian Froud.
Terry Jones of Monty Python wrote the screenplay, contributing the film's peculiar mixture of fairy-tale logic and absurd humor.
The owl in the opening sequence was an early attempt to create a photorealistic computer-generated animal for a feature film.
The Shaft of Hands sequence combined approximately 150 real hands belonging to 75 performers with hundreds of artificial hands.
Sarah's bedroom contains objects resembling characters and places she later encounters, including an Escher print and miniature figures.
Aux origines
Palette
Images